I'm trying to make a world map around a sphere like the one on the left. The problem is that I can't bevel the edge as the more intricate curves overlap.
I've tried every way I could find on the internet to make the map (Displace Modifier as in here, Bolean Modifier, using the svg only as a curve, transforming the curve into a mesh, etc.)
The one on the left is using the Bolean Modifier but even using Bevel After Bolean (returns an error) or Bolean Bevel I can't seem to bevel the map edge. Maybe the back part being only one face could be one of the problems.
The one on the right is made from a Bolean of a plane with 50x100 loopcuts and the map curve transformed into a mesh and then with the bollean applied. After that I tried to bevel the edge but as expected the faces, edges whatever overlap.
I also tried loopcut arround (have to join hundreds of vertexes 2 by 2) so I could scale the part of the sides and then bevel it "by hand" but I can't scale it uniformly.
Can anyone please help me?
I can add the project file if needed, I just don't know how :/