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So, I'm creating a rigid body that I am going to throw and I was wondering, is there any way to make the rigid bodies break apart on impact (Similar to the cell frac add-on) except on the edges?

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    $\begingroup$ You might want to consider ending the bounty as it does not show up in the bountied question section anymore. $\endgroup$ – Nate_Sycro27 Jan 18 at 2:41
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There are a bunch of very good fracture add-ons out there. Some of them only support fracturing the entire object at one time, while others actually let you control the places that the object fractures. You may want to consider this add-on as it lets you do that kind of thing with objects. I am positive that there is no way to automatically generate fractured edges based off of the rigid-body simulation, but this add-on should help a lot.

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  • $\begingroup$ What about the Explode modifier as used in CG Geek's tutorial here: youtube.com/watch?v=3dTcz5wWvVE&t=104s (Watch from about 14:45 minutes I think $\endgroup$ – Pro Effects MAX Jan 10 at 2:58
  • $\begingroup$ This add-on improves a lot of that. I.e. makes it simpler. $\endgroup$ – Nate_Sycro27 Jan 10 at 3:31
  • $\begingroup$ Is it available for MACos? I use Mac. It says "Windows" on it. $\endgroup$ – Pro Effects MAX Jan 10 at 15:22
  • $\begingroup$ Its says windows, but there is a Mac build download link on the page. $\endgroup$ – Nate_Sycro27 Jan 10 at 18:18

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