So i started just recently learning Blender so keep that in mind. Im modeling a house and in Evee rendered mode seems like light is coming in where my two walls meet.I checked for double edges, checked the normals and could not find the error. Yes my walls and floor are different objects and stacked on top of each other by eye but that could be the problem only for the bottom light intrusion. Ill add pictures so you better understand.enter image description here

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Any help welcome AF! Thank you!

  • $\begingroup$ maybe share your file? blend-exchange.giantcowfilms.com $\endgroup$ – moonboots Sep 24 '19 at 7:26
  • $\begingroup$ Try to use 'contact shadows' in the light object properties. $\endgroup$ – lemon Sep 24 '19 at 7:43

When this has happened to me, I was always able to fix it by being sure lines/faces were in fact touching and parallel. I found the "snap" tool was essential in making this happen.


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