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Can anyone help me understand what an alembic cache is? and can I convert it to any other format like fbx or dae? I am specifically looking to bring it on the web and play the animation online essentially .

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  • $\begingroup$ Roughly said, it's a mesh sequence, so every frame in cache is like a new mesh. I am not sure Blender's FBX/Collada alows to export vertex animation. But if your cache represents consistent geometry, the best you can do is to convert it to point cache - pc2/mdd. $\endgroup$ – Serge L Sep 23 at 17:03
  • $\begingroup$ @Ray Mairlot thank you ill look into it $\endgroup$ – Prajiv T Varughese Sep 26 at 10:00

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