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How can I take the grease pencil drawing I have and apply it to the shape of a mesh I have. In other words, how can I make it follow the surface of a mesh? Thx.

follow-up on comments

front Here's from front

side Here's from the side. It tends to change form as you change angle and zoom.

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You can change the stroke placement option to 'surface' like this:

enter image description here

To increase strokes accuracy you can change these two options, 'input samples' and 'active smooth':

enter image description here

You can also lower the stroke thickness here but will stay some kind of cylinder even if smaller radius:

enter image description here

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  • $\begingroup$ I'm having trouble finding that dropdown. What do you have selected? Can you help me find it? $\endgroup$ – RBlong2us Sep 22 at 17:34
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    $\begingroup$ Ope, I figured it out. You have to go to draw mode, and you have to have the object visible in order for this to work. Just curious, do you know how to make it follow the shape of one object when the object isn't visible? $\endgroup$ – RBlong2us Sep 22 at 17:40
  • $\begingroup$ After adding a GP object, add a layer, then use 'draw' mode (upper left of the 3D view or ctrl+tab then 'draw') and this option will be available $\endgroup$ – lemon Sep 22 at 17:40
  • $\begingroup$ Ahh, got a problem. It appears that since it's right against the mesh, it's causing it to have troulbe deciding which one to display. Know the answer? $\endgroup$ – RBlong2us Sep 22 at 17:42
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    $\begingroup$ Consider to upvote @RBlong2us takes a lot of effort making that gifs for you... $\endgroup$ – brockmann Sep 22 at 17:59

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