I wanted to create a scene where you can see a worm crawling underneath the skin of a person's belly.
I've tried it with the tools provided in Blender like the deform modifiers (mostly I tried with Cast modifier, warp modifier and partially the displace modifier) but it just doesn't look like a worm.
The cast and warp modifier do not support custom shapes, only the basic sphere, cube and cylinder.
Does anybody know how I can achieve this result? I also tried with softbody physics, but that didn't really work out well when pushing a collision from the inside, especially because the shape didn't really come through.
Is there any way I can get the form of a more abstract shape seen and shaped through another object without using shapekeys?
The whole scene is CG, so it isn't about a real video where I want a CG worm to crawl underneath the skin; its just a CG character.