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I'm trying to reproduce the image below in Blender 2.8 image From the a Strange Attractor site

I've tried using an emission shader and converting points to a curve but it doesn't even come close.

Node network

Emission node

My current render try is below along with the attached blend file. It's as though I can't get the lines thin enough. Image

Any ideas of how to fix it? My ultimate goal is to animate various strange attractors while changing their values.

I can animate the equation thanks to the help of numerous people in the Blender community.

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  • $\begingroup$ Have you tried a setup with volumetrics? $\endgroup$ – Corbomite Sep 18 '19 at 21:45
  • $\begingroup$ @Corbomite no I haven't, Thanks I'll read more about it next. $\endgroup$ – Rick T Sep 19 '19 at 1:55
  • $\begingroup$ I could be being stupid here but- scale everything apart from the spline radius by 10?... $\endgroup$ – MarkS Sep 19 '19 at 3:25
  • $\begingroup$ @MarkS no it's not stupid I find that every idea helps me out. I could have over looked something because Blender can do so much my view may be to narrow. That does help but doesn't give it that "sharp whispy stocking effect" since the lines are the same width. $\endgroup$ – Rick T Sep 19 '19 at 4:06
  • $\begingroup$ This might sound odd then: but I remember the scene from '300' with all the whispy smokey shit around the 'oracle' chick, and remember seeing it was done with Lightwave cloth- awn.com/vfxworld/300-its-miller-time-cg I even found an article! It might be worth a thought... $\endgroup$ – MarkS Sep 20 '19 at 14:40

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