I am trying to import a .obj model in Blender. The .obj in question can be downloaded from https://poly.google.com/view/9pffFcv7LSm.
When I import the model in Blender, most of its faces look inside out. It's as if normals were randomly flipped. However, when I display the normals overlay, they all point properly outwards.
I've tried triangulating the mesh and/or recalculating normals, but so far nothing has worked.
I've attached a few pictures of the result I'm getting, but you should be able to reproduce with the link above.