I am new to blender and shaders in general. I am confused as to where my normal mapping low-poly mesh with high detail shows up in blender. I have already baked the object and the image looks promising. What are the next steps to actually see your normal map applied to the low-poly mesh?


Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Browse other questions tagged or ask your own question.