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I'm importing a logo image as a Plane and putting it on top of an object:

My Blender Design

However, the image appears with the checkered pattern behind the image - not the actual Blender object ... which defeats the purpose of the transparency.

At the same time, even when I render the image completely in cycles, it still shows the checkered pattern!

My material settings for the logo image:

Materials settings 1/2

Materials settings 2/2

How can I get rid of the checkered pattern and make the image truly transparent and blended in with the objects in my scene?

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    $\begingroup$ Are you sure that the image has an alpha channel and the pattern isn't in the image? $\endgroup$ – Robert Gützkow Sep 16 at 17:01
  • $\begingroup$ Thanks so much!!! That got it. I was scratching my head trying to figure out where I went wrong. Couldn't believe the pattern is in the image itself, might because I got the image from google images. $\endgroup$ – 24x7 Sep 16 at 18:15
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@rjg got it right. Turns out the transparency pattern in the back was inside the image itself - might be because of Google Images.

Everything is working smoothly now!

Working transparent image render

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