I am following the Anvil tutorial and all was well until the normal baking step. The result I get from blender is different than the tutorial, I tried reiterating on steps, but I got the same wrong results. I am not sure what I missed. Both objects were set to smooth shading, object face normals look right to me

My baked normal outputmy baked normal output

My scene setupmy scene setup

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    $\begingroup$ Could you upload your UV Unwrap? $\endgroup$ – josh sanfelici Sep 15 '19 at 12:59
  • $\begingroup$ @joshsanfelici you're right, there was a problem with the UV Unwrap, is was scaled up too much. Thank you! $\endgroup$ – Khaled Sep 24 '19 at 6:01

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