I am constantly having trouble baking my materials into a texture. So I've tried using tutorials like: https://www.youtube.com/watch?v=TImdwwM75cE but when I try baking my colors, I get the error " Baking map saved to internal image, save it externally or pack it". My colors don't appear automatically on my image that I set up like in the video and it just simply remains black or a checkerboard color. I UV unwrapped my object and while it was selected in objected mode, I baked it with these settings. I also made sure to set up the image texture node, that is not connected as mentioned in the video..