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So if you position your inflow inside the fluid, or where it's going to be submerged after a while, it stops producing fluid volume. Funnily enough, I've encountered the problem with both Blender fluid sim and Flip Fluids. Anyone knows what's going on an how to solve the issue?

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    $\begingroup$ Look at the constrain fluid velocity "Enabling this option will allow an inflow to push around fluid when submerged and can also be used to fill up a tank when submerged" $\endgroup$
    – Leander
    Sep 12, 2019 at 11:27
  • $\begingroup$ Hey, you're right, had not seen that one. One point for FF. Many thanks $\endgroup$
    – Kiskit
    Sep 12, 2019 at 17:26
  • $\begingroup$ Has this opting been removed? Should it be in the inflow object physics properties? I can't find it in Blender 2.92. $\endgroup$ Jun 2, 2021 at 16:11

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