How to snap and align an object to the 3d cursors position and rotation? I’m pretty sure I have done this before and it was straight forward. but I can’t get this to work now at all. Via the shift - S menu I can snap the poistion, but none of the commans affect the rotation.

The align tools don’t seem to want to play nice with the 3d cursor at all.

any suggestions?

  • $\begingroup$ Hello, Beddall. I never knew the 3d cursor has a rotation property. $\endgroup$
    – LeoNas
    Commented Sep 10, 2019 at 11:08
  • $\begingroup$ yes. In 2.8 you can align it to a surface, or the view, or a custom transform. $\endgroup$
    – Beddall
    Commented Sep 10, 2019 at 11:22
  • $\begingroup$ Good to know. I'll stick around to know the answer. $\endgroup$
    – LeoNas
    Commented Sep 10, 2019 at 11:45
  • $\begingroup$ I found this: reddit.com/r/blender/comments/aseeu1/… But I don't have the 2.8 version to check it. $\endgroup$
    – LeoNas
    Commented Sep 10, 2019 at 11:57

1 Answer 1


Snap position to cursor will be find in the shift+s menu. To copy the cursor's rotation go to Object>Transform>Align to Transform Orientation and select Cursor in the pop-up menu. enter image description here


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