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I frequently run into problems with the Rigid Body World Cache in Blender 2.8. After adding a few Rigid Bodies (active/passive) and Rigid Body Constraints, duplicating, modifying its parameters and transformations I am no longer able to clear the cache, I can't delete the bakes and rebake, the interface simply does not react and the outcome is a complete mess when playing the animation, some constraints do not work anymore, objects appear and disappear, change locations etc. Is this a bug or am I doing something wrong?

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