I want to manipulate a cloth model around a character model but some parts of it go into the character model and itself while editing the mesh.

  • $\begingroup$ Welcome to Blender Stack Exchange! Some more information would be useful here. There are a bunch of possible solutions (cloth simulation, snapping, shrinkwrap, etc.) but it's hard to say what to suggest. Editing your question to include an image of the exact situation, or even a similar, simplified one would be helpful. Otherwise a more detailed description would suffice. Are you trying to make a shirt? A cape? What have you tried so far? That kind of thing. $\endgroup$ – Brenticus Sep 8 '19 at 18:58
  • $\begingroup$ Also, check out this question here. blender.stackexchange.com/questions/1124/… $\endgroup$ – Brenticus Sep 8 '19 at 18:59

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