I have some strange problem in my recent Blender project.

I modelled a room with some stuff in it and I added some simple wooden texture to the floor. When I am in the 3D view and change it to "rendered" everything renders correctly. When I hit Render through the menu, I have some weird effect on the floor, somehow its totally messed up.

This is what it looks like when I cahnge to rendered view in 3D view

Does anyone know why this happens? And do you may have some advices for me , to get a noise free interior scene with blender without sampling everything thousands of times?!

Thanks in advance! -Marten


Oh okay I figured it out. I had a hidden object at the same position as my floor. Woupsi..


Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.