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I would like to create an object list from my selected objects but I can't find a way of doing this on 2.80 and AN 2.1.

If this isn't possible, what are the alternatives for animating multiple different objects?

Thank you in advance!

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enter image description here

Create a collection and set the wanted objects in it (upper right part of the image above).

Then use a "Collection Info" node in the node setting and use the collection as input.

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  • $\begingroup$ Thank you for your help, @lemon. But what about using Matrices instead? Becase ID Key doesn't seems to work. [link]i.gyazo.com/d14fa7c0379d92c549a4772e6e126a59.png[/link] $\endgroup$ Sep 6, 2019 at 16:26
  • $\begingroup$ @DimitriPaiva, this is not related to collections $\endgroup$
    – lemon
    Sep 6, 2019 at 16:39
  • $\begingroup$ I don't understood your answer. Should I create another topic instead? $\endgroup$ Sep 6, 2019 at 17:07
  • $\begingroup$ @DimitriPaiva, I don't know because I don't understand what you mean with id keys and matrices as this is not related to the fact you can get several objects with a collection. What do you want to do with these objects? $\endgroup$
    – lemon
    Sep 6, 2019 at 17:15
  • $\begingroup$ I would like to animate these objects under a collection considering their position on the viewport. When I connect the Collection info on any node with transforms output, like Object Transforms Output ou Matrix Object Output, all the objects suddenly goes to 0,0,0 XYZ on the viewport, ignoring their initial position. That's why I asked about ID Keys, which is a way to "define" the initial transforms of the objects, but it doesn't work. $\endgroup$ Sep 6, 2019 at 17:26

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