When I go to edit mode in modeling tab then select part of mesh, separate it to another mesh, then go to object mode in layout tab and move some other armature around and hit ctrl + z somehow that separated part of mesh is restored to original mesh. Yet separated mesh is still there. It should just undo that last action of moving object around.

Video of this: https://www.youtube.com/watch?v=o-1DnE216uI


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