Hi Blender Devs/Community!
If I position my view in front of 3d meshes, and start to draw using the GP Strokes tool, how do I prevent the stroke from getting discombobulated with the meshes behind them? (see attached photo that illustrates my problem). I can resort to toggling the mesh view on/off when drawing 2d characters in 3d scenes with objects behind them but this is annoying and makes it harder to gauge where I want to draw. I've spent countless hours trying to find a solution to this problem :/