I have a scene with a movie theatre and I modeled a chair.
The chair is composed of different parts (meshes) that have subdivision modifier applied to them.
I want to apply an array modifier on the chair in order to make a real movie theatre but I can only apply two array modifiers (for both directions) on each parts of my chair. For performance reasons, I want to keep the meshes without the subdivision modifier applied to them.
How can I do that?