We have a blocking issue preventing us from upgrading to Blender 2.8:
Using parent_type
= ARMATURE
(instead of the modifier) seems to not deform the mesh in the viewport.
It works fine in renders though.
Changing the parent_type
to object
and using the Armature
modifier solves the issue. However, our custom exporter heavily relies on and only supports the parent_type
version. So if there's a way to enable the deform preview in the viewport it would safe us a lot of work. Maybe the issue is even a bug?