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So I got this model, on which I painted some fur on with the hair particle system and the particle edit tools, I then rigged it, but when I pose the model, the fur stays in place and doesn't follow the geometry of the model! I couldn't find anything on google regarding this issue! How can I get the fur to follow the mesh while posing?

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1 Answer 1

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Place the Armature modifier above the Particle System modifier.

modifier stack

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