so i'm working on a model and it comes time to clean up the head and when i use sub-surf it works in some places but in others it seems bound to the vertices making it difficult to get a smooth product, there are also no overlapping vertices and when the vertices is deleted it seem to fix the problem until it is recreated either with extrusion or merging.

EX :

enter image description here

  • $\begingroup$ Maybe something similar to this: blender.stackexchange.com/questions/148479/… $\endgroup$
    – lemon
    Aug 29 '19 at 10:55
  • $\begingroup$ There could be (1) internal faces [hidden] (2) extra extruded vertices [hidden] (3) ripped edges (4) ripped edges caused by not merging the mirror axis vertices of the mirror modifier. $\endgroup$
    – Leander
    Aug 29 '19 at 11:20

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