I have a ton of objects, with multiple shape keys, what I need is a way to get uv's for each shape key on all objects at once. Any ideas how to do this?
Even if I just had multiple objects with multiple, matching uv's I cannot choose all objects and choose specific uv channels to edit for all objects (I can only select the specific UV for the 'active' object, not all selected... The same applies with trying to select a specific shape key on multiple objects).
It's a real predicament and I would be eternally greatful for a solution).