Obligatory disclaimer: This is my first post on blender.stackexchange so forgive me if my post isn't on par with what's usually asked here.
However the shadow of the tile doesn't match up with the rest of the scene (which is just the default shadow catcher). I currently have a compositor node set up in another file that I want to use in order to get the following result:
How can I set up the shadow catcher so that only the part of the video that it's casting over will be affected by the compositor node?
Edit 1: The scene has been set up with a Sun, and the world's color has been set to blue those are the only two sources of light. I've tried using a area light instead of global lighting and the results are the same.