My goal is to create a rope that falls onto a cylinder object and the ground. I created a path which I subdivided and set the bevel property as an object (4 circles) which I twisted around to create a rope. I set this object as "soft body" and the cylinder and ground plane as a "collision".

I was following this youtube tutorial to re-create this exact scene: https://www.youtube.com/watch?v=Lg7jxAMs60Q

It works nicely except the rope intersects with the cylinder as you can see on the picture.


I have been trying all possible settings but I am unable to set it so that the rope collides with the cylinder on its surface. Anyone could give a hint what is wrong and how I could fix it?


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