This is my first foray into working with Blender, and to start off I'm trying to compose a simple static scene with a few pre-built character models sitting in a room.
I downloaded this rigged model of a alien from Sketchfab (clicked "Download 3D Model" in the lower-left right below the artist's name and selected "Original format (blend)"). However, after extracting the ZIP file and opening the .blend
file in source/
, the model appeared as a grey blob with no textures, despite the model clearly being textured in the web viewer on Sketchfab.
Following the instructions from other sources, I set the viewport shading to "textured" (which for some reason now seems to be labeled "look dev" in the latest version of Blender), and attempted to load missing textures from the textures/
folder in the extracted ZIP. Neither of these actions seemed to fix the problem for me. Additionally, I will note that my model does not appear pink, which as I've heard from other sources is the usual sign of missing textures. Rather, the model is simply a dull, untextured grey.
Any ideas about what I'm doing wrong? I'm using Blender 2.8 (the latest version).