I'm very new to Blender and have entered into the 3D world to mix it with my photography. I have made the following glowing torus and would like to import it as it looks on Blender into Photoshop.

Any clues on how to do it? Right now, whenever I click on 'New 3D Layer from File' in Photoshop, I'm getting just the Polygons and that is not what I want.

Also, is there a way to make the torus smoother? Zooming in, I can see that the edges look more like tangents rather than a smooth curve and I would like to eliminate that.

This is probably a basic question but since I'm still getting the grips with the fundamentals of 3D, doing an internet search while lacking the technical jargon has been difficult. :(

enter image description here How I'd like my render to be imported in Photoshop (I'm importing an .obj file)

enter image description here What I'm getting right now on Photoshop (just polygons)

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    $\begingroup$ Do you want just a picture of the 3d render, or the 3d object itself? Also, to make the torus smoother, try adding a subdivision surface modifier in the modifiers tab, or using the Shade Smooth option. $\endgroup$ – person132 Aug 26 '19 at 19:11
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    $\begingroup$ It seems like Photoshop is not receiving the material settings from blender. If I recall correctly, the .obj format does not store material data. Is there a different format you can use? Also - it looks like you've got volumetric effects in the blender screen shot, I doubt you will be able to get photoshop to render those. $\endgroup$ – GiantCowFilms Aug 26 '19 at 19:18
  • $\begingroup$ Thank you person132 and GiantCowFilms for the reply! I want the fully-rendered 3D object itself, not just an image. Is it possible? In the meantime, I'll look further into your answers on Google. You've given me a good direction. :) $\endgroup$ – Karl Sciberras Aug 26 '19 at 19:20
  • $\begingroup$ blender.stackexchange.com/questions/57531/… $\endgroup$ – Duarte Farrajota Ramos Aug 27 '19 at 0:20

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