Is it possible to bevel a cube that has been the subject of a join?
I am positioning text objects on the surface of the cube and then joining them to the cube; but this seems to interfere with the bevel modifier. The surviving object is the cube.
I have created a cube and applied a bevel modifier successfully; but when I join something else to the cube, the bevel disappears.
I have also joined multiple items to the cube and then applied the bevel modifier (which doesn't work).
Thus, whether I apply the bevel modifier before or after the join, the result is the same - no apparent bevel!
Any thoughts would be appreciated!