When I switch from solid mode to rendered mode, my 3d manipulator diappears. I'm trying to create some interesting light effects, but because I can't see the rotation and transformation arrows, it isn't all too easy to position my sunlight. If someone could please tell me how to enable the 3d manipulator in rendered view, I would be much helped! I'm using blender 2.79b. I can see the effect the lamplight has on my scene, but I can't see the actual mesh. If I select a figure in my scene, I can rotate it and see the effect of the rotation, but I don't see the rotate manipulator in the viewport, nor do I see which object in my scene is selected until I start the rotation with the Rkey Many thanks in advance.