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I am new to Blender and barely know it's features. I am working on a game and I have to make flying airplanes for it. I want to hollow the fuselage of the plane so that I can make the interior of the plane. I am using YouTube tutorials for the time being, but I haven't found one where the fuselage gets hollowed. I will also need to make plane windows, I think it has to do with the main title of the post. Can you guys help me? Thank you in advance!

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  • $\begingroup$ You can hide selected elements using H key and make it reappear using Alt+H. $\endgroup$
    – lemon
    Aug 23, 2019 at 6:02
  • $\begingroup$ The game is going to be for Roblox, and that's why I'm going to make a Roblox reference - can I duplicate the cylinder and make the duplicate a negative part, then make a union with those 2 or something like that? $\endgroup$
    – F1PlayBG
    Aug 23, 2019 at 6:14
  • $\begingroup$ Yes you can also separate the cylinder part (select it and P to separate). Once the modification done, join them back (select both objects and Ctrl+J) $\endgroup$
    – lemon
    Aug 23, 2019 at 6:17
  • $\begingroup$ Ok, but can I make the duplicate a negative part? $\endgroup$
    – F1PlayBG
    Aug 23, 2019 at 6:19
  • $\begingroup$ What do you mean by negative? Inverting normals? $\endgroup$
    – lemon
    Aug 23, 2019 at 6:22

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Use the Solidify Modifier. It adds thickness to you polygons. Simply make windows holes into your fuselage and then use solidify modifier and you will have hollow fuselage with windows.

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