I am new to Blender and barely know it's features. I am working on a game and I have to make flying airplanes for it. I want to hollow the fuselage of the plane so that I can make the interior of the plane. I am using YouTube tutorials for the time being, but I haven't found one where the fuselage gets hollowed. I will also need to make plane windows, I think it has to do with the main title of the post. Can you guys help me? Thank you in advance!
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$\begingroup$ You can hide selected elements using H key and make it reappear using Alt+H. $\endgroup$– lemonAug 23, 2019 at 6:02
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$\begingroup$ The game is going to be for Roblox, and that's why I'm going to make a Roblox reference - can I duplicate the cylinder and make the duplicate a negative part, then make a union with those 2 or something like that? $\endgroup$– F1PlayBGAug 23, 2019 at 6:14
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$\begingroup$ Yes you can also separate the cylinder part (select it and P to separate). Once the modification done, join them back (select both objects and Ctrl+J) $\endgroup$– lemonAug 23, 2019 at 6:17
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$\begingroup$ Ok, but can I make the duplicate a negative part? $\endgroup$– F1PlayBGAug 23, 2019 at 6:19
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$\begingroup$ What do you mean by negative? Inverting normals? $\endgroup$– lemonAug 23, 2019 at 6:22
1 Answer
Use the Solidify Modifier. It adds thickness to you polygons. Simply make windows holes into your fuselage and then use solidify modifier and you will have hollow fuselage with windows.