I have a case, and I want to close its lid.

However, when I set the rotation, the lid doesn't close as I expected, but instead rotates in a weird way, and I don't understand how to change this.

Here is what I'm experiencing. The last image shows the result:

enter image description here

Thank you for the help.

  • $\begingroup$ are you rotating it by the x axis, or are you just rotating it in orthographic view? $\endgroup$ – RBlong2us Aug 22 '19 at 19:53
  • $\begingroup$ looks like the black axis is an empty. Can you select it? Does it appear in the outliner? $\endgroup$ – RBlong2us Aug 22 '19 at 19:54
  • $\begingroup$ @RBlong2us Thank you. I have added another screenshot. I hope this gives some more information about it? $\endgroup$ – tmighty Aug 22 '19 at 20:07
  • $\begingroup$ yup. That's an empty $\endgroup$ – RBlong2us Aug 22 '19 at 20:10
  • $\begingroup$ so, have you rotated on the x axis? $\endgroup$ – RBlong2us Aug 22 '19 at 20:11

You had not applied the rotation to your object. Since you had rotation amounts in each axis field, it caused the lid to rotate in the wrong direction when you tried dragging only one field in the properties tab. It was causing it to rotate on the object's local axis.

You can apply the rotation by selecting the object in Object Mode, hitting ctrl-A, and selecting "Apply Rotation." Now, if you use one of the fields to rotate the object, it will rotate as expected, on the global X axis.

As for the axis object that you wanted to get rid of, it turned out to be an empty in your scene, which looks like was the parent of the case objects. Just delete that if you want, or, if you want to keep it, just hide it.

RBlong2us out!

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