Edit: I'm a beginner to Blender
I'm trying to make a bridge sway from side to side with both the ends of the bezier curve staying in place while the middle moves from side to side.
Currently, a single bezier curve is used to make the curved shape of the bridge. I have tried:
- Using a second, horizontal bezier curve, although I could not get the ends to be pinned in place and the two curves didn't synergise well and produce warped results
- Using the 'Simple Deform' modifier and twisting, but, instead of the ends, the centre stayed static. Additionally, I had very little control over it.
- Changing handles so that there were single points instead, but this meant that when I tried to bend it, I had to manually make a curved line by moving vertices, which resulted in a curve that did not look good (and took a long time to edit).
Does anyone have any suggestions on how I could make an animation that looks like it's swaying from side-to-side? I'm trying to make it swing from side-to-side so that the displacement is greatest in the middle and has zero at the ends.
The eventual goal is to have it swing from side-to-side as if in strong winds and then split in the middle and fall down, hanging from each end. (Although I'll cross that bridge when I come to it).