I have a problem with one of my models where the rotation gizmo does not work.
If I try to rotate a bone in pose mode or a mesh part in object mode, I move only a thin black line around the rotation-point, and not the selected part of the model.
And the scale tool also does not work in object mode. In another blend file this does not happen.
I tried some solutions (for example, I changed to "opengl select" in the user-preferences), but none of them worked.
Has anyone got another idea of what is happening here and how I fix it?