I have a problem with one of my models where the rotation gizmo does not work.

If I try to rotate a bone in pose mode or a mesh part in object mode, I move only a thin black line around the rotation-point, and not the selected part of the model.

And the scale tool also does not work in object mode. In another blend file this does not happen.

I tried some solutions (for example, I changed to "opengl select" in the user-preferences), but none of them worked.

Has anyone got another idea of what is happening here and how I fix it?

  • $\begingroup$ Can you please update the question with screenshots and also you can upload the .blend blend-exchange.giantcowfilms.com for us to look at. $\endgroup$ – rob Aug 22 '19 at 11:43

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