I have an arm rig shown below. C stands for control, and D stands for deform.
I'm having a problem where when I try to move C_Hand in order to move the forearm, it does move, but it spins around wildly. Impossible to animate!
Here's a picture of the C_D_forearm's IK constraint:
Does anybody know the solution? If I haven't given enough information, please let me know. If this is a duplicate, I apologize.
I figured out that by unparenting C_Hand from C_D_forearm, the problem would be solved. However, I'm almost positive that it should still be parented to C_D_forearm. Can anybody clue me in?