In Blender 2.8, working from a new file, I have created a mesh circle and extruded it into a cylinder. I then attempt to apply a texture using settings that work on cubes and cylinders. But in the case of the extruded circle, the texture does not appear (in Render mode).

My question: what do I need to do to get the texture to appear on the extruded circle?

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    $\begingroup$ Would be helpful if you cropped your screenshot before posting $\endgroup$ – Moog Aug 21 '19 at 16:21

You need to UV Map the extruded cylinder. The reason why textures appear on a cylinder (and cube) created from the Add menu is because those are basic shapes that are used a lot, so they are already set up (which means UV mapped) for using textures, but since you extruded your cylinder from a circle, it doesn't have a UV map yet. I suggest looking up tutorials on the internet on how to learn to UV map models, because it is a very important thing to know.

UV mapping a cylinder is trivial, any basic tutorial will do.


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