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I am having a problem with my animation. I made a walking cycle animation in Blender. I played the animation and there was no problem. After I have exported it to Unity as an FBX file, I noticed that the whole model is animated except for the feet. I tried to connect the bones between the feet and the leg and merging the two meshes together. Both of which did not work. I have the images of the problem. If anyone knows a solution to this, that would be great. Thank you.

UnityBlender

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