I am currently trying to render a thumbnail for a Counter-Strike: Global Offensive Weapon skin I made.
I have gotten as far as having the .obj file of the weapon imported into the workspace. I can't figure out though, how I can give the object my texture file (.tga) I have made for it!
Also, in case somebody knows how to do it, I have normal map textures for the weapon skin as well, so if anyone know how to include normal maps with tga and obj files as well, that would be an immense help!
Thanks in advance!!