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I've applied a bevel modifier, and set the edge data to "weight". As you can see in the upcoming image, the modifier is working; but only in edit mode:

When I go back into edit mode, it looks like this:

Does anyone know why this might be happening? I've made sure all of my faces were quads, and I also made sure I didn't have any double vertices.Thank you for any help in advance!

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The reason this was not working was because my boolean was above the bevel in my modifier stack. As soon as I moved it down, it worked.

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