0
$\begingroup$

I'm working on a project where model looks like perfectly cut stone (or other random object). I have one face flat with multiple vertices and need to modify vertices that are very close to the edge of the flat face.

Is there a way to lock vertices (XYZ position) of the flat face so I can proportional edit other close vertices?

Thanks a lot for help.

$\endgroup$

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Browse other questions tagged or ask your own question.