I have a simple plane.
I select one edge and I would like that edge to be duplicated and slid.
I cannot rip the edge alt + v because it is on a boundary.
I could extrude out from the shape to leave the edge inside the shape then rip. This is a long way around, is there a better solution?
Starting object with edge selected.
In C4D there is a clone edge tool and if used would give
I cannot replicate in Blender