I'm trying to set up an animation where a rectangular plane is deformed on a curve but I haven't been able to get anywhere close to the results I am looking for. Basically I want to animate the 3 arrows that form the triangular shaped recycle pictogram. The main difficulty I'm having is on how to deform the arrow geometry so that it folds like the arrows fold on the recycle pictogram.
My attempts so far have been with using curves and the curve modifier under the deform modifiers group. I tried making the fold by using the crtl+T command to tilt and twist the arrow where the fold happens. The result I got so far is OK but I'm wondering if there is a better way to rig this folding or twisting part. Controlling the fold with this method I've set up is finicky and I haven't figured out how to make the fold be tight and sharp while still maintaining a nice curvature along the arrow's geometry.
Thanks for the help.