Is it possible to bind shape keys to a empty and depending of the angle and distance it has influence on a character or object?

Example: https://youtu.be/zM3psSxWTYM?t=39

Basically exactly the same, I timestamped the video at 39 seconds

Here's a .blend file of what I got so far: https://1drv.ms/u/s!AnxeMsAWKW1ci1YaB1CoPcZJmphi

  • $\begingroup$ You can use drivers to do it. $\endgroup$ – lemon Aug 15 '19 at 11:58
  • $\begingroup$ I looked into drivers but I'm a freshman with blender and I can't seem to make it work. This is what I have so far: imgur.com/a/UFO88VM $\endgroup$ – PKay Aug 15 '19 at 12:04
  • $\begingroup$ Ok, I managed to make it work but my issues is that the shape key gets applied equally to the body. For example I'm coming from the right side but the character changes equally on the right and left side. I would like to have it independent. Currently it just increases or decreases the total value of the whole shape key. $\endgroup$ – PKay Aug 15 '19 at 12:30
  • $\begingroup$ could you have some more details editing your answer or providing some picture (hard to figure out exactly what you mean) $\endgroup$ – lemon Aug 15 '19 at 12:38
  • 1
    $\begingroup$ I'll prepare something new since I can't share the model in my example gif. $\endgroup$ – PKay Aug 15 '19 at 13:16

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