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I'm trying to obtain a white background for a render using the workbench render engine. I have set the "Viewport Display" inside World settings to white but the background renders light grey.

What is the correct procedure?

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Set the values to more than one, say ten or more (up to 50).

enter image description here

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  • $\begingroup$ Thank you very much! $\endgroup$ – chicOrtiz Aug 14 '19 at 18:36
  • $\begingroup$ Would love to get an explanation to why this works :) $\endgroup$ – Frank Aug 22 '20 at 6:59
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    $\begingroup$ The magic number is 16.3 when using filmic as color transform. $\endgroup$ – susu Dec 11 '20 at 2:54
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You can either use the workflow you described in the question by setting the Viewport Display to World and turning the world to white, or you go for Viewport Display -> Viewport:

BG Color

However, you need to be aware that the Viewport runs internally through Color Management, so the Filmic Transform is applied. To get pure white, 2 to the power of 6.5 multiplied with 0.18 will give pure white (16.29174023 that is). Not recommended though.

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