I tried to import a model and animation from League of Legends using lol2dae (tool that converts the game character files to .dae format), the model itself imports fine but the animation is completely bugged : the bones are all over the place.bugged animation

Wondering if anyone has experienced something similar before, maybe it is a bug with Blender's import system with COLLADA (.dae) files ?

If anyone has every succeeded in importing LoL animations into Blender, I'd really appreciate to know how !



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