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I set up a simple hair dynamics system in Blender 2.8 to replicate the problem I have in my original model. No matter what settings I use the top part of the hair is always stuck in place and stretches to the mesh. enter image description here

Here is a link to the file:

hair dynamics test blender 2.8

There must be something fundamentally wrong either in my setup or in Blender.

Any ideas?

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A previous Bake seems to be causing the issue.

In Cache, click "Free All Bakes", then relaunch the simulation with the "Play Animation" button.

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  • $\begingroup$ Did you actually download the file and try it? I did a "Delete All Bakes" in the Cache section of the particle tab and it didn't work either. $\endgroup$ – iblok Aug 14 at 11:04
  • $\begingroup$ Yes I did and it worked yesterday, but today it doesn't. Maybe I did something else and don't remember. You can change a setting (ie, set particle number to 999 instead of 1000) to force the simulation to be recomputed, it works. $\endgroup$ – thibsert Aug 15 at 10:09

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