I am doing an online tutorial about using scripts to make an object using Blender 3D v2.79, which I have as well as 2.8.

What puzzles me is, to add materials to the object the tutor went to File/Append, found a list of blend files with material names and chose one of them. He picks out specific materials from these. He clicks on the Materials icon on the right side of the screen and shows a list in a popup of the materials he had just added to the file.

I have found some textures. How do I get them onto a materials blend file? I can locate my textures by the Materials icon, but not the tutor's way. I am learning python as well as improving my Blender 3D knowledge.

  • $\begingroup$ I am not sure what you are asking exactly. You can create a new .blend file and add any Materials you create then you can Append that file to another and select the Materials. The Append can be done in Python. For Materials I prefer Link to Append. $\endgroup$ – rob Aug 14 '19 at 11:37

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