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Trying to texture an eye in Blender 2.8, but when I apply the glass node I get a reflection of the scenic countryside. Help.

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    $\begingroup$ It looks like you're using the workbench render engine. There isn't anything wrong with it at all. It's just that workbench uses a built-in HDRI as well as EEVEE to render your scene. If you switch over to cycles or EEVEE, it will work as you weould expect. $\endgroup$ – sac396 Aug 13 at 23:50
  • $\begingroup$ Also, depending on various settings, transparency effects may be limited in Eevee/workbench. $\endgroup$ – Sazerac Aug 14 at 0:50

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