I want to rotate my particles in circular (cyclone) fashion. I want my particles to be in lines shape and not sphere. I tried to add Bezier curve converted to mesh and applied as particles. But its not having the turn effect. How can i achieve this type of effect. Any suggestion or help. Thanks.
then select the circle and go-to Physics and add forcefield
change the type to curve guide
you should be good! If you assigned the object with the particle system to itself you just need to duplicate it. Moving the particle emitting object will change the orbit size around the circle.